Level Scaling
Scale enemies to reach player level. Optional: Increase Zone Level / Max Level.
Global Level Scaling
Scale enemies to reach the player level at minimum anywhere. First Game + End Game.
Quests enemies level don’t scale at the moment. Research in progress.
OPTIONAL VERSIONS
Zones Level Increase
Scale enemies to reach the player level at the maximum of the zone level. First Game + End Game:
Increase +1: Example – Zones Level (1/2 become 1/3), Level (5/6 become 5/7) and so on.
Increase +2: Example – Zones Level (1/2 become 1/4), Level (5/6 become 5/8) and so on.
Increase +3: Example – Zones Level (1/2 become 1/5), Level (5/6 become 5/9) and so on.
Increase +4: Example – Zones Level (1/2 become 1/6), Level (5/6 become 5/9) and so on.
Increase +5: Example – Zones Level (1/2 become 1/7), Level (5/6 become 5/9) and so on.
Increase +6: Example – Zones Level (1/2 become 1/8), Level (5/6 become 5/9) and so on.
Max Zones Level
Scale enemies to reach the player level at the maximum of the zone level. First Game + End Game:
Max 1: Example – Zones Level (1/2 become 1/1), Level (5/6 become 1/1) and so on.
Max 2: Example – Zones Level (1/2 become 1/2), Level (5/6 become 2/2) and so on.
Max 3: Example – Zones Level (1/2 become 1/3), Level (5/6 become 3/3) and so on.
Max 4: Example – Zones Level (1/2 become 1/4), Level (5/6 become 4/4) and so on.
Max 5: Example – Zones Level (1/2 become 1/5), Level (5/6 become 5/5) and so on.
Max 6: Example – Zones Level (1/2 become 1/6), Level (5/6 become 5/6) and so on.
Max 7: Example – Zones Level (1/2 become 1/7), Level (5/6 become 5/7) and so on.
Max 8: Example – Zones Level (1/2 become 1/8), Level (5/6 become 5/8) and so on.
INSTALLATION
Extract the zip in the main Dying Light 2 folder.
Final path should be: /Dying Light 2/ph/source/data3.pak
If an another mod already use “data3.pak”, then rename this mod to “data4.pak”
CHANGELOG
1.1 – 11/02/2022
– Added in-game map level information reflecting changes
– Added Max Zones Level Increase +1/+2/+3/+4/+5/+6 versions
– Added Max Zones Level 1/2/3/4/5/6/7/8 versions
1.0 – 07/02/2022
– Initial release