Four’s Balancing and QoL tweaks
A collection of my personal balancing and quality of life tweaks for the game combined into one that aims to reduce the overall endgame grind towards blueprint upgrades and make looting zombies more rewarding.
Reduces blueprint upgrade costs by aprox 20-25%
Adds uncommon trophies to biter loot tables. (low to medium chance)
Increases sale price of valuables by aprox 50%
Increases max possible trophy dropcount on virals etc.
Adds uncommon trophies to volatile loot table.
Various minor increases to possible loot from biters.
Increases stack size of almost everything to 99999. (Inventory full message triggered the hell outa me)
Increases inventory size for weapons/consumables etc.
Increases scan distance of survivor sense for relevant things.
Increases scanned time of AI.
Rebalanced sale prices of hard difficulty items.
Installation:
Download the archive with mod file.
Extract the file inside, called data2.pak.
Copy the extracted file to \steamapps\common\Dying Light 2\ph\source
Launch the game.
If you already have a data2.pak rename my file to data3.pak or data4.pak or so on.