Parkour Momentum and Flow Tweaks
Makes tweaks to player jump and variable parameters, giving a smoother/faster parkour flow.
This mod does the following:
– removes “start up” animations for double jump and far jump. simply start a vault and u can instantly activate a double jump or far jump, this was done by disabling “begin animation” and just using a loop animation for double and far jump.
– slight tweak to double jump to make it less floaty.
– slight tweak to far jump to make it less floaty and give it more velocity
– While in a far jump u are now able to use dropkick
– Wallrun max speed has been increased, the more momentum u build up the faster ur wallrun will be.
e.g, using afterboost/dash into a wallrun will make u run at full speed.
– Wallrun duration before losing traction has been significantly increased
( Wallrun sequences have also been changed so u can now chain up to 4 wallruns, whilst it was previously only 2)
– Normal “move forward” sprint has been slightly increased in speed.
– Dash sprint has been moderately increased in speed
– Fall damage readjusted, less BS lethal fall deaths
– Swimming was also changed, u now swim faster
enabled nitroswim to swim even quicker (click ur dart/dash button in water to activate)
– re-enabled crouchrolling
– Survivor sense tweaks
base value of survivor sense got a significant increase in distance and height
pulse effect is quicker and faster cooldown aswell
– This mod is intended to only be used on “Physical” Parkour Mode
just DON’T use any other mod that edits player jump and variable parameters it will break ur game!
-This mod is intended to used on hard mode with these mods Overwhelming Chases , Pitch Black Nights
All Credit for those mods goes to TiedFrog
– All Credit goes to Canaga07 for the modded animations pack in optional files
– If u want to use animation mods I recommend using my (Retail Jumping+Faster Movement) option because it re-enables “begin animations” so u will see ur modded double or far jump animation
Installation is simple
– download and extract the archive and place data2.pak into
– dyinglight2directory/ph/source folder