E3 2019 Far Jump
Removes the “woosh” sound from far jumps, along with extra tweaks to mimick the far jump performed in E3 2019.
Small mod, but it’s there if anyone wants it.
Update: Tweaked the overall height, speed and gravity. It’s now slower overall, but with increased height and decreased gravity.
This actually uses a seperate jump animation found in data0.pak -> characters -> animations -> animscripts -> m_fpp_nm_jump.scr
This version removes the “woosh” sound every time you perform a far jump. The animation looks similar since it never was too different from what we have right now, and in the demo, the view model had a lower FOV.
Adjustments have also been made to it’s speed and height to mimick the jump performed in 2019.
Installation: drag the data3.pak into Dying Light 2/ph/source
If data3.pak is already inside, rename it to the next number
Ex.: data3.pak is already used. Rename it to data4.pak, and so on.
If any other modders want to dig around where I did, feel free. I had found lot’s of unused animation names, but can’t be bothered to restart the game every 10 minutes.