Dying Light 2 gameplay
Dying Light 2 is expanding upon what made its predecessor interesting by increasing the scope of its world, the freedom of its parkour and making sure every choice the player makes somehow impacts the environment around them.
Dying Light 2 intends to greatly improve upon the possibilities of parkour by allowing the player to interact with the environments in ways previously not possible in the original. The player can climb up vents, hop off of buildings, slow their fall by stabbing a pair of scissors into a sign made of cloth, and even swing across a pipe to dropkick an enemy off a ledge.
Similar to the original, the player will collect all sorts of resources to craft weapons and upgrades. There will also be quarantined areas that function as dungeons, with jumping puzzles, loads of infected and ruthless scavengers. Most exciting, however, is the addition of the grappling hook, which will not only allow for more seamless exploration of the game’s world, but it can also be used in combat in some colorful ways.
I can’t wait to play this. The first one was very well done. We loved the hot-join / hot-drop feature.